Who: General Assembly
Where: General Assembly
When: March 8, 6:30 pm – 8:30 pm
What: As technology changes and more media outlets compete for customers’ time, providing an enjoyable experience is critical to both attracting and keeping users. This class aims to demystify user experience by giving a practical and simple introduction to what UX is while also explaining some of its core concepts of usability.
This is a field that affects all areas of business—prepare to dip your toes into an ocean of new concepts and ideas that will enlighten your perspective on the human-computer interaction experience.
Takeaways
Discover what the field of UX encompasses and how it relates to other disciplines.
Learn how to identify the different roles within UX and the responsibilities of each.
Use the Five Core Components of Usability to evaluate web and mobile experiences.
About the Instructor
Dana is a Seattle-based multimedia designer that grew up in the semi-wilds of Alaska. Fascinated with how humans communicate, she studied Rhetoric at University of Alaska, storytelling at The Second City, and user experience design as part of the third UXDI cohort at General Assembly’s Seattle campus. Currently, Dana is a UX/UI Designer with Impinj, where she concentrates on improving aesthetics and usability of their developer’s portal.
While not at the whiteboard, Dana enjoys strolling through the lovely chaos of the Market, skipping rocks at large bodies of water, devising new furniture configurations for her apartment, and getting lost in a new book or art project.